VCII Diagnostic Screens - What They Mean

DIAGNOSTIC DATA V6.0
CHANNEL-WAIT---CLOCK
86/5F         05      9ED0AE
ACTIVE--- U7E--- FRAME
4BA0/54    00           4132
NEED ----HITS --- 04 > 05
4BA0      0001      0F    0A
VIDEO---AUDIO-- STACK
83/01      00/SA           6F

Screen Map

CHANNEL
86/5F

This block shows your current channel ID in Decimal & Hex format

WAIT
  05

This block can be scrolled up and down in value by using your left & right arrow keys. This controls the 'Idle Time Limit Counter'

CLOCK
9ED0AE

This block incriments about 2 characters per second and is your system clock. This block will only incriment with a valid VCII signal and the proper timing data contained in the Horizontal Blanking Intervals. Since VCII+ sends this data in the Vertical Blanking Intervals-the VCII board will not have an incrimenting clock on a true VCII+ only channel.

ACTIVE
26A0/54

This block tells you the current Month ID, the Service ID, and the current bank location of the wizard code selected. This will change when the software is scanning for the correct code if there is multiple codes with the same charateriztics (MID, CID). Even if the wizard code is not correct it will change to the next closest code.

U7E
00

This block tells you if there is problems in the DES Algorithm Processor. Should Always Be 00, Pressing ENTER will clear this value, watch for further errors, if so then get your board looked at by a technician.

FRAME
4132

This block should be incrimenting relatively close to the system clock above. These numbers represent the Frame Message Counter which is the number of valid video frames being successfully descrambled. If this area seems slow, check your signal strength, if your signal is ok, get your board checked out by a tech, could be your video amplifier or a dying CR8.

NEED
4BA0

This block displays the current Month ID and Service ID of the channel you are tuned to. The 4B portion will change everytime there is a code change, this could be incriment by one or by many values depending on the data in the datastream. The A0 portion represents the Service ID. A0 is actually A Commercial ID.

HITS
0001

This block shows how many times the ID inside your descrambler has been updated with the next wizard codes to keep your Unit activated. To Clear This Press ENTER.

04 > 05

This block has 2 bytes, each incrimenting in different intervals and different values. This is your ODD and EVEN Message Packets coming down off the datastream. These value will only incriment when at least 1 set of previous wizard keys are in the board, if wizard bank is all 0's this will not incriment, this can be fooled by just entering in the current MID & SID and these packets will start being received. This is not needed to receive hits!

VIDEO
83/01

This block is your video frame information. 83 Represents Superimposition of graphics. 01 will switch between 00 and 01, this is normal, this fluctuation shows good video frame decoding.

The upper 8 digits is the Unit ID being used for this channel. The lower 8 digits is the Unit ID for other units that are getting hit on this channel (if the last two digits don't match, the lower is the last unit hit on the last channel). You can use these as a guage on how long til the next hit for the upper ID. If the lower number is greater then it will take a while to roll back around.



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